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The game is played on a hexbased map and it is created to be more fastpacing than tabletop games, the rules are emphasised on depth and uses the most common wargame rules for commanding your units, combat, shooting, routing and so on.
Example of an unit counter of a giant to be used in the game. The head shows its individual leadership, the boot its actionpoints, the bow its range-attack ability, the star its hand to hand combat power and the shield its defensive value. The number in the green heart shows the remaining hitpoints. The colour green belongs to the Orc & Goblins.
Read the introduction section of this website for a more extensive explanation about this wargame and its game-mechanics and download the rulebook. Visit the gallery section for more unit and character examples.
The aim of this game is maximum fun in a minimum of time with a lot of tactical puzzles and epic moments in a competetive thus balanced game.
Warbands is created in 4 steps:
1) download the game-elements
2) print it
3) cut and glue it
4) find an opponent ;o) |